The American Textile History Museum offers badge programs for both Boy and Girl Scouts. A minimum of 10 scouts per group is required to run a program. Each group of 10 scouts must have two troop leaders to assist in the program. All other parents, siblings, and visitors are invited to visit the Museum at the general admission price.
Each Cub Scout Tiger program runs between 1.5 – 2 hours. The program cost is $60 for up to 10 Cub Scouts and 2 troop leaders. Additional Cub scouts pay $6 each. All others must pay general admittance fee upon entering the Museum.
Elective 18: Sew a Button
Come listen to the story of CORDUROY and learn to sew a button on a fabric board. We will play the game of “Button, Button, Who has the Button?” and go on a Scavenger Hunt through the museum.
Elective 47: Reduce, Reuse, Recycle
Recycling takes trash that we throw away and makes it into new things. Jasper, our Teddy Bear, recycles used plastic bottles. Let’s follow the journey that the bottles travel as it eventually becomes the clothing he is wearing. You will take home a poster with samples of the fiber and fabric. Cloth making uses a lot of water and electricity. What will Jasper do with his clothing when it becomes old and faded?
Each Cub Scout Wolf program runs between 2.5 - 3 hours. The program cost is $100for up to 10 Cub Scouts and 2 troop leaders. Additional Cub scouts pay $10 each. All others must pay general admittance fee upon entering the Museum.
Elective 10: American Indian Lore
Come learn about the Native Americans as we read the story DREAM WOLF. The scouts will write their own version of the story using 12 Native word pictures. They will make a wolf hat to wear as well as a decoy, rattle (musical instrument) and a model of a weetu (home). Finally, they will have a chance to look at and touch various Native American articles such as a beaver pelt, musical instruments, etc.
Each Cub Scout Bear program runs between 2.5 - 3 hours. The program cost is $100 for up to 10 Cub Scouts and 2 troop leaders. Additional Cub scouts pay $10 each. All others must pay general admittance fee upon entering the Museum.
Elective 24: American Indian Life
Explore Native American history form the pre-contact period of history to the contact period using our manipulative map board. The scouts will make a model of a birch bark canoe and play some Native American games. Various articles, such as beaver pelts and musical instruments, will be available fro them to look at and touch.
Each Cub Scout Webelos Badge program runs between 3 - 4 hours. The program cost is $130 for up to 10 Cub Scouts and 2 troop leaders. . Additional Cub scouts pay $13each. All others must pay general admittance fee upon entering the Museum.
The Craftsman Activity* is $20 per Cub Scout due to the amount of make and take items. The program cost is $200 for up to 10 Cub Scouts and 2 troop leaders. Additional Cub scouts pay $20 each. All others must pay general admittance fee upon entering the Museum.
Fulfill part of the requirements for the Craftsman Badge by making four useful items using materials other than wood. Make wool felted soap; practice sewing skills in making a coin pouch; silk screen a Boy Scout logo onto a t-shirt provided by the scout; and weave a mug rug.
Could an engineering career be in your scouts’ future? There are many engineering occupations today. W will discover how many of these we have encountered. On such type is an architectural engineer. Exploring this line of work, scouts will draw floor plans of their houses. Digging deeper, they will learn how electricity is generated into a house. Furthering their engineering skills they will work on projects such as models, electrical circuits, simple machines and pulleys, and a catapult.
Mental Skills Group Activity Artist
There are many “art” occupations. Can you name some of them? Scouts will talk about the many art careers as well as paint with primary and secondary colors. They will make a cameo profile, Native American clay fetish, designer eyeglasses, and a cool collage belt.